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Showing posts with label artwork. Show all posts
Showing posts with label artwork. Show all posts

Thursday, August 28, 2014

Getting Great Album Art On A DIY Budget.


Getting Great Album Art On A DIY Budget.

By Jhoni Jackson from the SonicBids Blog.

If you’re not a studied designer, the thought of commissioning an album cover may be a little overwhelming (especially considering how strongly we've emphasized its importance!). Nobody freak out, though. Simply by reading this, you’ve already shown some enterprising spirit – and that’s just the kind of moxie you’ll need to realize your cover art dreams.

Resourcefulness and networking are as crucial here as they are in booking, garnering press, and landing a label. But, hey, you’re an independent musician. You’re a go-getter by nature. Even for the newly indoctrinated, that mindset combined with this step-by-step guide will make the process relatively painless – and on budget, too.

Please note: For the sake of this story, we're focusing on covers made using graphic design, not solely photography. Sometimes you'll want a combination of the two, and if that's the case, keep in mind that, depending on the artist's skill set, you might have to handle the photo part first with a separate commission.

How to find the right graphic designer for you

You can Google design firms, sure. But if you want to keep this project within an independent musician’s presumably tight budget, you’ll need to muster up a little more DIY gusto and dig around significantly more.

Call upon your fellow fledglings

If you don’t know a qualified graphic designer pal willing to work for free, a pro bono cover is still a possibility. Just like you’re working to build your fanbase, there are artists looking to build their portfolios. Post on your personal social media account and see if anything turns up. Make some flyers with a few notes about your tunes and what you’re looking for, then post them in the graphic design wing of your local college, as well as nearby coffee shops and art supply stores. You might just snag yourself a novice but naturally talented designer who’s itching to work with a band.

Hold a contest

How's your social media following? A band or artist with even just a couple hundred likes on Facebook will have at least a few budding designers in the mix. Holding a contest is a fun and free option for any band, but it's best if you have music available online – otherwise, even if they've seen your live show, they'll be designing sort of blindly. This is an extra great move, really, because it also engages your fans. Be sure to offer prizes in addition to the bragging rights, and provide clear information about what you're looking for. (See below for information on image specs.)

Tap into a design hub

There are freelance marketplaces that charge a fee to post a gig, but there are a few, like Elance, that don’t. Take a gander at the type of folks available first, then decide if soliciting there is right for you.

Another route to try is a community like Deviant Art. Artists from around the world who specialize in practically every medium imaginable strut their stuff there, and a lot of them are open to commissioned work.

Discussing the design

It’s helpful to have an idea in mind, and examples are great illustrative tools. Peruse artwork in the review section of your favorite outlet, but don’t limit yourself to what’s already been done. Check out art publications too, like Juxtapoz or Hi-Fructose. Think about your favorite films or even fashion designers. Even a photo in a random magazine that caught your eye could serve as the inspiration for your cover.

Be sure to ask for a sampling to get an idea of their style if you haven’t already seen their work. Sending them your EP or LP should be common sense but, just in case: Yes, you should do that. Figure out if what you’re looking for is something they’re capable of and excited about. The optimal relationship is one of mutual super-enthusiasm and, while you might not be that lucky, a severe mismatch could end poorly for both parties.

If you are lacking direction for your artwork, you’ll have to hook up with a designer who's okay with starting from scratch. This involves putting a lot of trust in them, but if you’re into their work and they’re into your music, there’s a good chance that, after thorough discussion, you can find creative common ground.

Sealing the deal: payment and policies

Price is something to discuss before any work is started, of course. How long the project will take and other details should also be settled upon beforehand. There are no finite rules for any of these particulars, especially when working with freelancers. Any designer who doesn’t finalize the fine points before officially getting started is likely one you shouldn’t be working with.

Image specifications

Are you going to have CDs made? Vinyl? Will your release only be for sale digitally? Or are you going for a triple sales threat? Your artist will need to know how you’ll be using the artwork because each medium has its own specifications.

For images that will only be used online, you’ll want to keep the resolution at 72 DPI (good quality, but won’t load like you’re on dial-up). If you plan to print the artwork on any medium, a resolution of 300 DPI is standard. Both should be in the best quality RGB color mode – even if it’s a black-and-white image – and in JPEG (.jpg or .jpeg) format. It should go without saying that the image should be a perfect square – and, preferably, at least 1600 x 1600 pixels in size. (You can always make it smaller.)

Vinyl and compact discs require a few extra steps compared to digital, but the specs aren’t hard to follow. And, luckily, Disc Makers has a handy array of templates available online. (Always double-check with your manufacturer, though.)

Money talks

Strapped for cash? Can’t offer a single dime? In addition to credit for the work, try offering a slew of guest spots at shows or merch or both. Obviously, this won’t fly with everyone. Newer designers looking to beef up their portfolios are your best bet in this situation.

When negotiating with a more established designer, rates will vary. You’ll be hard-pressed to find someone who charges less than $50, though. The going rate for design work by a seasoned pro is closer to $200, and can soar upwards from there depending on how time-consuming your design will be and their level of experience. If you can swing it and you really love their work, by all means do it. It’s like show guarantees – the party in question has presumably climbed their way up to that fee, and the results will likely prove to be worth the cost.

What if I don’t like the design?

This might be the trickiest part. To avoid issues, here’s a few things to talk about with your designer – again, do this before they begin working.

Consider asking for a draft. A rough sketch of what’s to come will give you insight into the final product. Additionally, could the designer share with you how things are coming along around the halfway point? You’d have to keep in mind that it’s not finished, of course, but if something like the color scheme is completely off, correcting that issue at this stage would save both of you a lot of strife.

Be straightforward in asking what will happen if you're unsatisfied with the artwork. You know your degree of pickiness – if they’re going to refuse to make alterations once they’re done, you might want to seek out another artist. It is a service, however, so keep that in mind. Communication from the start is vital in avoiding this kind of situation altogether.

Friday, August 1, 2014

Musician-director offering masks from 'Halloween,' crosses from 'House of 1000 Corpses' and the chance to see singer in concert for life

Rob Zombie Talks Insane Clowns and Crowdfunding His New Film '31'

Musician-director offering masks from 'Halloween,' crosses from 'House of 1000 Corpses' and the chance to see singer in concert for life

Rob Zombie
Courtesy Rob Zombie
July 31, 2014 9:55 AM ET
Rob Zombie, who has directed movies like Devil's Rejects and two Halloween films, was uncharacteristically uneasy at first with the idea of crowdfunding a movie. But that went away once he realized it was a quid-pro-quo tradeoff. On Thursday, the director launched a campaign to fund his next movie 31, offering the sorts of rewards he knows his fans want. "People have come up to me over the years and asked, 'How can I get these props?' 'How can I come to the set?'" he tells Rolling Stone. "So I realized a crowdfunding campaign is not a guy on a street corner with a hat asking for money."
Over the next two months, Zombie is looking to raise funds for the film via his new website RZ-31. The director is offering up a variety of high-quality rewards to people who want to support the movie, including autographed posters, a chance for Zombie to follow a winner on Twitter, a winner's name in the credits, a lifetime laminate to see Zombie on tour at any show and a gig as an extra in 31. Zombie will also offer selected props from his movies, including Halloween masks and giant crosses from House of 1000 Corpses.
The movie tells the story of five people kidnapped in the five days leading up to Halloween and how they must fight to survive in a place called Murder World playing the game "31." The game's rules require the kidnapped person to kill his or her opponent – a group of clowns called "the heads" – in 12 hours to be freed.
"I've noticed with all of the movies I've made that so many people get tattoos from the movie," Zombie explains. "When you love something so much, you just want to be a part of it. And that's what I think about this crowd-funding campaign – you can be a part of it." Rolling Stone spoke to Zombie about 31 and coming around to crowdfunding.
How did you get the concept for 31?I was reading this statistic: Halloween is the Number One day of the year when people go missing for some reason. I thought, "What an interesting premise for a film." This is five people that go missing on each day leading up to Halloween and what happens to them on the 31st.
Clowns are a big part of that, apparently.In some fashion, yeah. Very horrible, disgusting, violent, despicable clowns, which people seem to hate.
Are you scared of clowns?
Maybe when I was a baby or something. I remember seeing this Super 8 footage that my parents made of me at the grand opening of McDonald's or something. I was a little older than a baby and Ronald McDonald was there, freaking the fuck out of me. I didn't even know it was a clown. It was just a guy with a white face and bright red hair, and a stranger. So I was not too happy. [But] I've never had a fear of clowns. I find clowns fascinating. On one level, they're very entertaining and on another, they're incredibly repulsive.
You've said you want this movie to be gritty. Why gritty?
With each film, I try to adapt the style that I feel is applicable to the story. A gritty approach didn't fit the story of my last film, Lords of Salem. I wanted to do something that was a little more grand; a little cleaner cinematically. For this, I feel like a very nasty, gritty, guerilla-style approach to the filmmaking fits the story and the vibe of the movie.
How far into the production are you? Is the script done?
Yeah, that's done. We're going to start location starting in about a week. We're moving along. Movies have only two speeds: painfully slow and "now you're behind schedule." Right now, we're in the slow phase.
Do you have a cast?
No, we haven't started that yet. But we'll get on that pretty soon.
What is the coolest reward in the crowdfunding campaign?
Getting your name in the credits. If there was a time where someone told me, "Your name can be forever in the credits of­ Star Wars," or whatever, I'd be like, "Fuck yeah." That's pretty rad.
You're offering masks from your Halloween. How many of those did you make?
They're from one scene in the film, and I don't know how many were made exactly. Maybe there were a couple hundred. Each one was one of a kind. They're all handmade. At this point, some were destroyed in the making. Some were lost. I gave some away to people, because it was a cool parting gift when we ended the movie. But there are about 50 that I have left over.
You're also giving away some big cemetery crosses from House of 1000 Corpses. Where do you store those?
I have a huge warehouse, because I need a place for my stage shows from the tours. We were cleaning it out and I found this huge crate filled with these crosses. They've been sitting there since 2001 at least. It's a cool thing to get. If I was a big fan of, say, Texas Chain Saw Massacre, and someone said, "We just found the original chainsaw. Anyone want to buy it?" it would be like that for me.
Another reward is a painting you did of a clown. How much painting do you do?
I went to school for painting when I graduated high school. I paint now more than ever. I've just been doing a bunch of clown designs and trying to work out the makeup.
Beyond the movie, are you working on a new record?Yeah, I'm in the studio right now. I got off tour a few days ago, and right now I'm already working on the new album, which we'll have finished this year. I want to have it done before the movie starts. I don't want to come back to the record after the movie. It's too long of a break. We have a ton of stuff written and, little by little, we're finishing them up. We're more than half done at this point.
Lastly, are you at all concerned about giving away a lifetime laminate to your concerts?
It does sound funny, right? "Lifetime Laminate." I see so many people who come up to me and say, "This is the 25th time I've seen you guys." I figure that makes sense. We still have many, many years left of touring. You can go, "Hey, why rush to buy a ticket? I'm getting in anyway. It's sold out? Not for me!"
What band would you want a lifetime laminate for?
Well, at this point with the ticket prices, the Rolling Stones would be nice.


Read more: http://www.rollingstone.com/music/news/rob-zombie-talks-insane-clowns-and-crowdfunding-his-new-film-31-20140731#ixzz39CC4SDMd 
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Saturday, April 5, 2014

5 ways to make a good track great


5 ways to make a good track great

Have you ever been in the position where you’ve got a good tune and you’re happy with it, but think it needs that extra something to make it stand out?

Well here are 5 tips for turning that good tune into a great one.
1. Add in FX
Make sure you’ve got enough distance from the track (I like to leave it a day or so before adding the FX on) so you’re not already exhausted from creating the track, then get to work adding in some reverses, sweeps, hits and other one-shots.
They can make dull phrases more interesting, builds more powerful and fans think you’re more awesome. FX are vital for a full, professional sound.
2. Go through inserting fills

When you need something more interesting to make a repetitive section maintain the listener’s attention, fills are the way to go! Drum fills, little melody quirks and the ever-useful “throw a random sample in there and hope for the best” technique all apply; just be sure to make your track fun to listen to!

Don’t be inappropriate though – this goes for public nudity as well as maintaining musical integrity, but if you have a trance song, sometimes it’s good to have a lot of repetition, for example, in order to entrance your listener. Find that balance that suits the style of music you want to make!

3. Remove unnecessary layers

Have you ever found your tracks swimming in pads, arps and keys? I know I’ve been guilty of it in the past – sometimes you need to remove a few layers, no matter how attached you are to them, in order for the remaining layers to shine.
This can result in the wonderful side effect of having a starting point for another song; if a part you really like is removed, take it into a new project and push it in its own direction!

4. Add extra layers of vocals

For those of you playing with words as well as sounds, it’s always adviseable to back up your vocals with double tracks and, more importantly, harmonies. Software like Melodyne Editor is great for this if you’re using vocal samples, since then you don’t need to get the vocalist in to record again!
5. Get some more opinions
There’s nothing like communal music making! Show your tune to a mate, musically inclined or not, and ask them if they thought anything might be an interesting change, or if any sections should be more prominent!
Just make sure they don’t ask for co-writing credits!

- Posted using BlogPress from my iPhone

Friday, June 7, 2013

Facebook Posts/ Tattoo artwork 4

Facebook Posts/ tattoo artwork 3


Macko Tattoo Shop

Incredible black & gray work in this forearm piece by Macko Tattoo shop! This piece took a total of 6 hours to complete.

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Facebook Posts/ tattoo artwork 2

Facebook Posts/ tattoo artwork 1

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 Famous tattoo artists from around the world at

click on the link to see the webpage.


Facebook posts/ Michael Jackson Fender guitar

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